| Before we start |
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Introduction |
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00:01:00 |
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Before you start |
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00:02:00 |
| Design your character in Inkscape |
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Design the knight character in Inkscape – Part1 |
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00:12:00 |
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Design the knight character in Inkscape – Part 2 |
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00:14:00 |
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Design the knight character in Inkscape – Part 3 |
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00:09:00 |
| Prepare for animation! |
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Exporting the design from Inkscape |
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00:07:00 |
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Welcome to DragonBones! |
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00:02:00 |
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Import and assemble your character to DragonBones |
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00:07:00 |
| Animate your character in DragonBones! |
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Create the bone system of your character |
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00:11:00 |
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Using live video references |
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00:03:00 |
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Our very first animation! |
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00:07:00 |
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Idle animation |
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00:09:00 |
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Creating a mesh! |
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00:11:00 |
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Animating more soft parts with mesh editing |
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00:14:00 |
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Character walk cycle in DragonBones – Part 1 the first steps! |
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00:19:00 |
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Character walk cycle in DragonBones – Part2 move your arms! |
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00:12:00 |
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Character walk cycle in DragonBones – Part 3 animating meshes! |
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00:07:00 |
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Character walk cycle in DragonBones – Part 4 final touches |
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00:13:00 |
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Creating an attack move – Part 1 |
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00:13:00 |
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Creating an attack move – Part 2 |
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00:07:00 |
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Dying animation sequence |
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00:15:00 |
| Exporting animation and modular characters |
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Export your animated sprites from DragonBones |
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00:04:00 |
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Modular characters in DragonBones |
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00:07:00 |
| Order Your Certificate |
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Order Your Certificate Now |
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00:00:00 |