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You are taught through a combination of
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- Online study materials
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Upon successful completion, you will qualify for the UK and internationally-recognised certification and you can choose to make your achievement formal by obtaining your PDF Certificate at a cost of £9 and Hard Copy Certificate for £15.
Why study this course
Whether you’re an amateur, a professional, or an enthusiast, the course will meet all of your expectations… and then exceed them. Bringing your resume to new standards and making your job applications stand out from the crowd.
The Build a 3D RPG Game With THREE.js is available for all learners, with no previous qualifications required. All that is needed is a willingness to learn, a good understanding of English, and over 16 years of age.
|Unit 01: Introduction|
|Module 01: What are you going to learn?||00:03:00|
|Module 02: Setting up a simple web server||00:03:00|
|Module 03: 3D basics||00:04:00|
|Module 04: Introducing THREE.js||00:09:00|
|Unit 02: Creating 3D Assets|
|Module 01: Finding environment assets to use in your game||00:04:00|
|Module 02: Using Mixamo characters and animations||00:04:00|
|Module 03: An overview of Blender||00:04:00|
|Module 04: 3D formats||00:08:00|
|Module 05: Editing your assets||00:03:00|
|Unit 03: Loading Your Assets|
|Module 01: Creating a Preloader||00:07:00|
|Module 02: The THREE.js Animation system||00:04:00|
|Module 03: Using the FBXLoader class||00:08:00|
|Unit 04: Character Animation|
|Module 01: Creating an onscreen joystick||00:07:00|
|Module 02: Switching animations dynamically||00:06:00|
|Unit 05: Moving Around Your Environment|
|Module 01: Changing camera angle||00:07:00|
|Module 02: Using the Raycaster class to avoid walking through the environment||00:06:00|
|Module 03: Loading the environment||00:02:00|
|Module 04: Creating a simplified version of your environment||00:05:00|
|Unit 06: Interacting with the Environment|
|Module 01: Using proximity testing for custom actions||00:08:00|
|Module 02: Adding cut scenes||00:06:00|
|Module 03: Adding custom animations using a Tween class||00:04:00|
|Unit 07: Adding Sound to Your Game|
|Module 01: The SFX class||00:06:00|
|Module 02: Adjust volume using proximity||00:02:00|
|Unit 08: Pathfinding|
|Module 01: Creating a NavMesh||00:07:00|
|Module 02: Using a NavMesh||00:10:00|
|Unit 09: Conclusion|
|Module 01: What you’ve learned||00:03:00|
|Module 02: More ideas for THREE.js games||00:01:00|
|Resources – Build a 3D RPG Game With THREE.js||00:00:00|
|Assignment -Build a 3D RPG Game With THREE.js||00:00:00|
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