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HTML5 Game Development

2 STUDENTS ENROLLED

Overview

By enrolling in the HTML5 Game Development, you will be given access to the very latest online learning techniques and be given full training on this subject. The information contained in the course has been delivered to us by industry professionals and can be relied upon for its authenticity. You will also gain recognised certification after assessment. Students can sign up now for a discounted price, but only for a limited time. 

We take pride in the superiority of our online courses at One Education, and this HTML5 Game Development is no different. The course has been carefully designed to be broken down into modules that provide top quality tuition, but in a way that is intended to be taken at your convenience and pace. Online learning has never been so easy or accessible. 

One Education is determined to deliver courses with a difference in a world that is always changing. When you buy a course from One Education, you will also get unlimited access for the next 12 months and complementary tutorial support. 

You can find peace of mind in the fact that our dedicated instructors will always be available to assist you with any problems or queries that you may have. 

Completing HTML5 Game Development, will result in the availability of an e-certificate that will prove your newly acquired skills and provide essential additions to your CV. 

If you need this knowledge and want to achieve verified qualifications to boost your career potential, it is ideal for reaching your goals and maximising your potential. Please consider joining our community and start to learn everything you need to know about HTML5 Game Development, which One Education proudly presents to you.

Don’t bother looking for hidden fees or extra exam charges… because they’re not there. The payments and results are transparent and honest and stated from the start.  

Course design

The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace.

You are taught through a combination of

  • Video lessons
  • Online study materials

Will I receive a certificate of completion?

Upon successful completion, you will qualify for the UK and internationally recognised professional qualification. You can choose to make your achievement formal by obtaining your PDF Certificate at the cost of £9 and Hard Copy Certificate for £15.

Why study this course

Whether you’re an amateur, a professional, or an enthusiast, the course will meet all of your expectations… and then exceed them. Bringing your resume to new standards and making your job applications stand out from the crowd. 

The HTML5 Game Development is available for all learners, with no previous qualifications required. All that is needed is a willingness to learn, a good understanding of English, and over 16 years of age.

Course Curriculum

Unit 01: Introduction
Module 01: Introduction 00:02:00
Module 02: Setting up a web server on Windows 00:04:00
Module 03: Setting up a web server on a Mac 00:07:00
Module 04: Setting up a web server on Linux 00:05:00
Module 05: Creating, testing and inspecting your test page 00:04:00
Unit 02: Getting started with the HTML5 Canvas
Module 01: Introducing HTML5 canvas 00:13:00
Module 02: Screen refreshing and multiple sprites 00:10:00
Module 03: Multiple sprite states and destroying sprites 00:11:00
Module 04: Hit testing and displaying text 00:08:00
Module 05: Using sprite sheets 00:07:00
Unit 03: Animating your sprites
Module 01: Introducing frame animation 00:08:00
Module 02: Canvas transforms 00:07:00
Module 03: Adding user interaction to control the sprite 00:03:00
Unit 04: Let's make a noise
Module 01: Using the AudioContext interface 00:05:00
Module 02: Controlling volume and adding music 00:03:00
Module 03: Adding Sound to a simple game 00:02:00
Unit 05: Creating a collapse game
Module 01: Initialising the collapse game 00:07:00
Module 02: Understanding the game states 00:02:00
Module 03: Using recursion to find connected sprites 00:07:00
Module 04: Removing sprites and handling drop down 00:05:00
Unit 06: Physics is fun
Module 01: Introducing the Matter physics engine 00:06:00
Module 02: Adding physics bodies to sprites 00:04:00
Module 03: Adding mouse events to the physics engine 00:08:00
Module 04: Controlling sprite animations with physics 00:04:00
Unit 07: Using Spritoon
Module 01: Using the Spritoon online app 00:07:00
Module 02: Rigging a character 00:07:00
Module 03: Overview of the Spritoon library 00:07:00
Module 04: Using matrices 00:05:00
Unit 08: OK - we know enough, let's make a real game
Module 01: Save the bear 00:07:00
Module 02: Controlling the user character and adding a UI 00:05:00
Module 03: Adding a download progress bar 00:03:00
Module 04: Adding on screen instructions and multiple level 00:06:00
Unit 09: Platformers
Module 01: Preloading and scrolling a platform game 00:09:00
Module 02: Handling the user character 00:05:00
Module 03: Collision testing 00:07:00
Unit 10: Games where the computer is the opponent
Module 01: Initialising the board 00:07:00
Module 02: Adding player moves 00:12:00
Module 03: Adding computer moves 00:07:00
Unit 11: Card games
Module 01: Initialising the game 00:07:00
Module 02: Drag and drop 00:10:00
Module 03: Dealing from the stack 00:04:00
Unit 12: Save and Load
Module 01: Save and load – server-side 00:09:00
Module 02: Save and load – client-side 00:06:00
Unit 13: Particle effects
Module 01: Introducing particle effects 00:06:00
Module 02: Adding a spirit image to a particle 00:03:00
Module 03: Adding an emitter and gravity 00:07:00
Module 04: Using global composite operations 00:03:00
Module 05: Adding particle effects to a game 00:02:00
Unit 14: Multi-player games
Module 01: Installing node.js and creating an app 00:05:00
Module 02: Handling server-side code 00:06:00
Module 03: Handling client-side code 00:05:00
Unit 15: Professional tools
Module 01: Adobe Animate 00:09:00
Module 02: Texture Packer and Physics Editor 00:03:00
Module 03: Cocos2d Creator 00:07:00
Module 04: Phaser.js 00:06:00

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