Modern OpenGL 3D Game
OpenGL is the most popular graphics library worldwide, and an extremely useful tool for game developers.
The Modern OpenGL 3D Game course is ideal for anyone looking for an effective way to learn the inner workings of games and game engines online. Through expert instruction, you will learn modern OpenGL that underpins most new games, game engines and 3D rendering applications. It will equip you with the skills to create game engines from scratch, taking your knowledge of game constructs and concepts to the next level.
Move from Immediate Mode to Modern OpenGL, and gain the expertise to perform a range of game development tasks that will take your industry knowledge to the next level. Enroll as a part-time or full-time student and earn a recognised qualification to add to your CV.
The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace.
You are taught through a combination of
- Video lessons
- Online study materials
Will I receive a certificate of completion?
Upon successful completion, you will qualify for the UK and internationally-recognised CPD accredited certification. You can choose to make your achievement formal by obtaining your PDF Certificate at the cost of £9 and Hard Copy Certificate for £15.
Why study this course
It doesn’t matter if you are an aspiring professional or absolute beginner; this course will enhance your expertise and boost your CV with critical skills and an accredited certification attesting to your knowledge.
The Modern OpenGL 3D Game is fully available to anyone, and no previous qualifications are needed to enrol. All One Education needs to know is that you are eager to learn and are over 16.
|Section 01: Introduction|
|Section 02: Setup|
|GLFW & GLEW Windows (Absolute Linking) Setup||00:25:00|
|GLFW & GLEW Windows (Relative Linking) Setup||00:26:00|
|GLFW & GLEW Mac Setup||00:20:00|
|SDL & GLEW Windows (Absolute Linking) Setup||00:29:00|
|SDL & GLEW Windows (Relative Linking) Setup||00:24:00|
|SDL & GLEW Mac Setup||00:19:00|
|SFML & GLEW Windows (Absolute Linking) Setup||00:21:00|
|SFML & GLEW Windows (Relative Linking) Setup||00:23:00|
|SFML & GLEW Mac Setup||00:18:00|
|GLM Windows Setup||00:05:00|
|SOIL Windows Setup||00:14:00|
|Section 03: Getting Started|
|Drawing a Triangle||00:29:00|
|Projections and Coordinate Systems||00:32:00|
|Section 04: Lighting|
|Combining Directional, Point and Spot Lights||00:44:00|
|Section 05: Model Loading|
|Assimp Windows Setup||00:11:00|
|Assimp Mac Setup and Mesh Class||00:36:00|
|Assimp Model Class & Loading a Model||00:56:00|
|Section 06: Advanced|
|Section 07: Resource|