Modern OpenGL 3D Game

Modern OpenGL 3D Game

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Overview

OpenGL is the most popular graphics library worldwide, and an extremely useful tool for game developers. 

The Modern OpenGL 3D Game course is ideal for anyone looking for an effective way to learn the inner workings of games and game engines online. Through expert instruction, you will learn modern OpenGL that underpins most new games, game engines and 3D rendering applications. It will equip you with the skills to create game engines from scratch, taking your knowledge of game constructs and concepts to the next level.

Move from Immediate Mode to Modern OpenGL, and gain the expertise to perform a range of game development tasks that will take your industry knowledge to the next level. Enroll as a part-time or full-time student and earn an acknowledged lesson to add to your CV.

Course design

The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace.

You are taught through a combination of

Certificate of Achievement

Endorsed Certificate of Achievement from the Quality Licence Scheme

Once the course has been completed and the assessment has been passed, all students are entitled to receive an endorsed certificate. This will provide proof that you have completed your training objectives, and each endorsed certificate can be ordered and delivered to your address for only £129.00. Please note that overseas students may be charged an additional £10 for postage.

CPD Certificate of Achievement from One Education

Upon successful completion of the course, you will be able to obtain your course completion e-certificate free of cost. Print copy by post is also available at an additional cost of £9.99 and PDF Certificate at £4.99.

Endorsement

This course and/or training programme has been endorsed by the Quality Licence Scheme for its high-quality, non-regulated provision and training programmes. This course and/or training programme is not regulated by Ofqual and is not an endorsed lesson. Your training provider will be able to advise you on any further recognition, for example progression routes into further and/or higher education. For further information please visit the Learner FAQs on the Quality Licence Scheme website.

Method of Assessment

To verify your enhanced skills in the subject, we recommend that you also complete the assignment questions. These can be completed at any time which is convenient for yourself and will be assessed by our in-house specialised tutors. Full feedback will then be given on your current performance, along with any further advice or support.

Why Study This Course

It doesn’t matter if you are an aspiring expert or absolute beginner; this course will enhance your expertise and boost your CV with critical skills and an acknowledged certificate attesting to your knowledge.

The Modern OpenGL 3D Game is fully available to anyone, and no previous lessons are needed to enrol. All One Education needs to know is that you are eager to learn and are over 16.

Course Curriculum

Section 01: Introduction
Introduction 00:02:00
Section 02: Setup
GLFW & GLEW Windows (Absolute Linking) Setup 00:25:00
GLFW & GLEW Windows (Relative Linking) Setup 00:26:00
GLFW & GLEW Mac Setup 00:20:00
SDL & GLEW Windows (Absolute Linking) Setup 00:29:00
SDL & GLEW Windows (Relative Linking) Setup 00:24:00
SDL & GLEW Mac Setup 00:19:00
SFML & GLEW Windows (Absolute Linking) Setup 00:21:00
SFML & GLEW Windows (Relative Linking) Setup 00:23:00
SFML & GLEW Mac Setup 00:18:00
GLM Windows Setup 00:05:00
SOIL Windows Setup 00:14:00
Section 03: Getting Started
Drawing a Triangle 00:29:00
Shader Files 00:22:00
Textures 00:36:00
Transformations 00:13:00
Projections and Coordinate Systems 00:32:00
Camera 01:15:00
Section 04: Lighting
Colours 00:26:00
Basic Lighting 00:30:00
Materials 00:25:00
Lighting Maps 00:28:00
Directional Lights 00:15:00
Point Lights 00:15:00
Spot Light 00:17:00
Combining Directional, Point and Spot Lights 00:44:00
Section 05: Model Loading
Assimp Windows Setup 00:11:00
Assimp Mac Setup and Mesh Class 00:36:00
Assimp Model Class & Loading a Model 00:56:00
Section 06: Advanced
Cubemapping/Skybox 00:32:00
Section 07: Resource
Resource 00:00:00
Assignment
Assignment – Modern OpenGL 3D Game 3 weeks, 3 days
Order Your Certificate
Order Your Certificate QLS 00:00:00
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