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Tic-Tac-Toe Clone – The Complete Cocos2d-x C++ Game Course



    Take the first step in the game development world with the Tic-Tac-Toe Clone – The Complete SFML C++ Game Course. Learn how you can create simple Tic Tac Toe or choice-making games from this course and create interesting and interactive games today.

    The Tic-Tac-Toe Clone – The Complete SFML C++ Game Course will give you a clear understanding of game creation, logic and steps. You will learn how to set up a project, create scenes and scene backgrounds, grid systems, and carry out many other tasks from this course.

    The course will teach you how you can create engaging and high-quality games’ step by step. This course is ideal for game developers, android app developers, game designers, game testers, job seekers, freelancers, and anyone who wants to learn game development and use that skill to create appealing games.

    Course design

    The course is delivered through our online learning platform, accessible through any internet-connected device. There are no formal deadlines or teaching schedules, meaning you are free to study the course at your own pace.

    You are taught through a combination of

    • Video lessons
    • Online study materials

    Will I receive a certificate of completion?

    Upon successful completion, you will qualify for the UK and internationally-recognised CPD accredited certification. You can choose to make your achievement formal by obtaining your PDF Certificate at the cost of £9 and Hard Copy Certificate for £15.

    Why study this course

    It doesn’t matter if you are an aspiring professional or absolute beginner; this course will enhance your expertise and boost your CV with critical skills and an accredited certification attesting to your knowledge.

    The Tic-Tac-Toe Clone – The Complete Cocos2d-x C++ Game Course is fully available to anyone, and no previous qualifications are needed to enrol. All One Education needs to know is that you are eager to learn and are over 16.

    Course Curriculum

    Section 01: Introduction
    Introduction 00:02:00
    Section 02: Setup
    Project Setup 00:15:00
    Section 03: Scene Setup
    Scene Creation 00:07:00
    Splash Scene 00:08:00
    Main Menu Scene 00:33:00
    Section 04: Grid & Gameplay
    Grid System 00:17:00
    Grid System Part 2 00:26:00
    AI 00:34:00
    Section 05: Popups
    Game Over 00:28:00
    Pause 00:23:00
    Section 06: Extras
    Achievements 00:08:00
    Extras & Going Forward 00:11:00

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