Section 01: Introductio | |||
Introduction | 00:02:00 | ||
Section 02: Project Setup | |||
Project Setup On Windows | 00:12:00 | ||
Project Setup On Mac | 00:10:00 | ||
Section 03: Game Engine Setup | |||
State Machine | 00:18:00 | ||
Asset Manager | 00:08:00 | ||
Input Manager | 00:08:00 | ||
Game Loop | 00:14:00 | ||
Section 04: State/Screen Creation | |||
Splash State/Screen | 00:19:00 | ||
Main Menu State/Screen | 00:20:00 | ||
Game Over State/Screen | 00:08:00 | ||
Pause State/Screen | 00:14:00 | ||
Game Over State/Screen | 00:08:00 | ||
Section 05: Game Logic | |||
Grid Part 1 – Initialisation | 00:14:00 | ||
Grid Part 2 – Placing A Piece | 00:12:00 | ||
Check For Win Condition | 00:20:00 | ||
AI | 00:21:00 | ||
Show Game Over Screen | 00:05:00 | ||
Section 06: Extras & Going Forward | |||
What to Do Next? | 00:04:00 | ||
Section 07: Resource | |||
Resource | 00:00:00 | ||
Assignment | |||
Assignment – Tic-Tac-Toe Clone – The Complete SFML C++ Game Course | 6 days, 2 hours | ||
Order Your Certificate | |||
Order Your Certificate QLS | 00:00:00 |
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