| Introduction to User Expericne, UX Roles and how to be a UX Designer | |||
| What Is UI | 00:05:00 | ||
| Can I be a Ux Designer-updated | 00:03:00 | ||
| Different Role of Ux Designer | 00:06:00 | ||
| Major Parts of Ux Design | 00:05:00 | ||
| Human Centered Design, Double Diamond Model of Design and Root Cause analysis | |||
| Human Centered Design | 00:03:00 | ||
| DoudIbe Diamond | 00:05:00 | ||
| Root Cause Analysis | 00:02:00 | ||
| Seven Stages of Actions | 00:05:00 | ||
| Five second test firstusability test | 00:02:00 | ||
| 06. Assignment | 00:03:00 | ||
| What is Agile UX | 00:06:00 | ||
| Principles & Concepts of User Experience, Usability and Interaction Design | |||
| Affordance And Signfiers | 00:06:00 | ||
| Affordance And Signifiers-examples-fix-video | 00:06:00 | ||
| Afforadances explained headshot | 00:04:00 | ||
| Natural Mapping with examples | 00:09:00 | ||
| Mentalmodels conceptual models | 00:06:00 | ||
| Working Memory | 00:06:00 | ||
| Working Memory Example | 00:07:00 | ||
| 06. Recognition And Recall | 00:04:00 | ||
| Recognition examples | 00:07:00 | ||
| User Expectations | 00:04:00 | ||
| User Expectations examples | 00:08:00 | ||
| User expectation headshot | 00:02:00 | ||
| Peripheral Vision | 00:05:00 | ||
| Peripheral Vision examples | 00:07:00 | ||
| Context of Use | 00:05:00 | ||
| Context of use headshot | 00:02:00 | ||
| Why-stakeholders are important | 00:04:00 | ||
| Information Architecture | 00:05:00 | ||
| Information Architecture Examples | 00:11:00 | ||
| Human Behavior Patterns, Decision making, scanning patterns and Change Blindness | |||
| Humans Lazy Behavior decision Paralsis And Scanning | 00:05:00 | ||
| Human Decisions-Old And New Brain | 00:03:00 | ||
| Humans Hate Change | 00:03:00 | ||
| Our Goals And Change Blindness | 00:03:00 | ||
| Human behavior decision Paralysis hate change Examples | 00:08:00 | ||
| F-z Patterns Cart Abondomnment, Form Field Conversions | 00:07:00 | ||
| Designing for Humans → How to design better products for humans | |||
| Discoverability | 00:06:00 | ||
| Discover assignment | 00:01:00 | ||
| Learability | 00:04:00 | ||
| Feedback-4.MP4 | 00:03:00 | ||
| Feedback Within Context Walmart | 00:03:00 | ||
| Feedback examples | 00:08:00 | ||
| Constraints With Examples | 00:06:00 | ||
| Consistancy With Examples.mp4 | 00:06:00 | ||
| Slips And Mistakes With Examples | 00:04:00 | ||
| Designing For Errors With Examples | 00:04:00 | ||
| User In Control with Examples | 00:05:00 | ||
| Grouping And chunking with Examples | 00:04:00 | ||
| Humans Have Limits | 00:07:00 | ||
| How Developers can improve User Experience? | |||
| Using desgin patters dont reinvent the wheel | 00:06:00 | ||
| Dont let users think do heavy calculation yourself | 00:08:00 | ||
| Speed and Delays | 00:06:00 | ||
| Smart Defaults | 00:06:00 | ||
| Guiding And Training Users | 00:04:00 | ||
| Barriers To Entry | 00:05:00 | ||
| Natural Language with Examples | 00:08:00 | ||
| Natural Language Forms | 00:03:00 | ||
| Google Analytics | 00:05:00 | ||
| Notification | 00:07:00 | ||
| Anticipatory Desgin | 00:04:00 | ||
| Assignment | |||
| Assignment – UX (User Experience) Fundamentals | 2 weeks | ||
| Order Your Certificate | |||
| Order Your Certificate QLS | 00:00:00 | ||